it depends on your style
if you like to solve it dynamically then follow the direction of light
for static and simple solving follow cartesian
however just use one convention while solving
co ordinate system....place da lens /miror..at(0,0) themn take the lengths acordinly.....ve/-ve
it depends on your style
if you like to solve it dynamically then follow the direction of light
for static and simple solving follow cartesian
however just use one convention while solving